Troop setup example T5 T6 T7

When you start to battle against larger bases from level 30 and upwards, it starts to be a bit more complicated to figure out how to penetrate their defenses.

This article will give an simple example on the distribution of troop types in one preset when attacking.

Please note that the preset is often a game changer if you set it up correctly. Mixing and matching troop types on the fly is not possible during a high level fight.

The tables below show a wave setup of Infantry for Preset 1. The first picture is small but show you that this setup has just started with filling in Infantry.


All preset is based on percentage, so you need to calculate your max deployment troop size times 30-50, because that usually the number of hits you will do on a fight.

In the example above the max size is 100M troops pr deployment, thus using 3M T7 infantry Mercs pr hit. Leading to 60M at least in order for you to not run out of troops during battle.

The picture below shows a bit more clearly how to calculation is done



You need to do this for both Tactical and Armored Vehicle as well. If you understand the easy thinking behind this attack-structure we will next time discuss more advanced structure, power balancing of Tiers and maybe look into boost.



Divine Conqueror mod level 24

Mobile Strike has recently launched a new version on the Divine Conqueror mod. The stats from level 20 to the new level 24 have again shifted towards the new attributes like Corrosive, Overpower and Indestructible.

Conqueror mod
Conqueror mod

They are also focusing the mod towards CP warfare, something that definitely is because of the upcoming SvS event.

The stats have gone from a Billion to Trillions and even KT, so Mobile Strike is really ramping things up.