Mobile Strike has recently launched a new version on the Divine Conqueror mod. The stats from level 24 to the new level 24 have continued to build on the new attributes like Corrosive, Overpower and Indestructible.
In addition they are also covering Nuclear Attack which is a totally new variable in the Divine Conqueror mods.
The interesting is the overall coverage of defense and health variables for rallying and when fighting around the CP.
Today Mobile Strike launched a new attack component. The new Assault Vehicles are having the same type of stats as the other Troop elements except the introduction of Nuclear Attack which is new.
The vehicles needs the commander, so all the new stats with the STAT part of Mobile Ops are supporting this new building and its deployment options.
On the other side, this means also that if someone is using the new Tombstone item with a forced death time of the commander of about a week. This building with its attacks will not be working during this time.
The attacks seems to be ment for rallying, especially since the attacks are very commander oriented.
The attacks with ie. the tanks are working the same way as with gear. If the commander dies, the vehicle’s are returned to inventory. So whatever upgrades and/or enhancements that have been done on the vehicles are not being lost if you loose the commander in the attack.