Mobile Strike has recently launched a new version on the Divine Conqueror mod. The stats from level 24 to the new level 24 have continued to build on the new attributes like Corrosive, Overpower and Indestructible.
In addition they are also covering Nuclear Attack which is a totally new variable in the Divine Conqueror mods.
The interesting is the overall coverage of defense and health variables for rallying and when fighting around the CP.
Building development intelligence Chip’s are one of several some newly added items that you need to finalize the Building Development research tree.
The added branches on the Reseach tree is very rss intensive as you can see on the picture below.
Most of the resources are in the KT / TT area, making it very expensive to research.
The added Attack Bonus on the buildings seems to be in addition to the Building Boost already present in building. It’s still a bit of uncertainty of it being stacked or not if you choose the attack boost in the Building Boost randomizer.
During the last two days, Mobile Strike has given us both new Research Mods like the Omni one that increases you research point. Then not longer after they launched the new battle mods. Read more about that in the link below.
This week MS launched the full Divine Warlord gear. The gear seems to be far better than the previous Juggernaut gear.
The gear uses both Juggernaut batteries as well as Warlord batteries for enhancements. Since MS still have not launched presets on Gear enhancement’s you will need to strip your old gear for batteries before starting to enhance this new one.
The best augments seems so far to still be Juggernaut augments or Divine Vanquish lvl6.
When it comes to the battle mods, it was not reacting to level 20 mods. With reacting it means that the green locking frame around the mods, showing a full and correct set did not show.
This is how it should look like when the mods are correct
MS have introduced level 22 mods this week as well, so it might be those that are ment to go into the Divine Warlord gear.
As most of you know it’s a lot that is going on with the gears. I will explain briefly about a few important gears. They come in different versions and they are not all accessible before you reach certain levels.
This is just ment as a simple intruduction to the gear, later we will explain and show the benefits of enhanced gear, mods and augments
There are four main gear set every player should have as a minimum:
The first gears gives some reduction or increase for the three most important aspects of the game except battle.
1. Construction gear to keep cost and time down
2. Research gear to keep cost and time down
3. Training gear to keep cost and time down, but also to increase number of soldiers to train at the same time.
Under are three examples that has been enhanced:
1. Divine constructor gear, help reducing construction time
2.This is Innovator gear that helps minimize research time.
3.The jungle gear that helps with training, and increases the troops volume.
4. The last is battle. Under is a full Warlord Supreme. It’s not the most powerful Warloard gear version, but at the moment a full Divine set has not been made available. It beats all the Divine versions of Juggernaut even World class with mods lvl20 and Divine Vanquish augments lvl 6.