Mobile Strike has recently launched a new version on the Divine Conqueror mod. The stats from level 24 to the new level 24 have continued to build on the new attributes like Corrosive, Overpower and Indestructible.
In addition they are also covering Nuclear Attack which is a totally new variable in the Divine Conqueror mods.
The interesting is the overall coverage of defense and health variables for rallying and when fighting around the CP.
Mobile Strike has launched some new augments recently.
The new augments has some rally nice stats for both Attack and defense, with raising the Troop Attack effect in the MT level.
That being said the augments looks in many aspects more towards Green Mamba then the older Juggernaut augments, meaning that the overall augments have a clear focus on defense and health.
In the table below you will find a comparison between Juggernaut, Green Mamba and the new Crimson Carbine.
Just a few days after Mobile Strike launched the defense oriented Deathtrap gear, they launch a new upgraded attack gear.
This gear is a clear upgrade of the Warlord gear, and is an attack focused commander’s gear.
It is the first gear to support specific Divine troops Tier 9. It is also the first gear to support the new attack type called Nuclear Attack.
The gear follow the type differentiation that we have seen earlier. Mobile Strike is using it on all gears, not just battle gear.
The versions goes from the lowest version called Ultimate to Supreme to Exalted To the top version which they always calls Divine.
In the table below is a comparison of the latest 4 battle gears.
In context of the new Divine Troops T9, Mobile Strike launches simultaneously the Divine Drill Sergeant gear. The gear gives 3800% on Troop speed up time.
The comparison to the Divine Jungle gear is not that big. The total un-enhanced Divine Jungle Gear gives 3500% Troop reduction on speed up, meaning an increase of 300% on the new Drill Sergeant gear.
- Divine Drill Sergeant gear: 3800% reduction
- Divine Jungle gear : 3500% reduction
- Fully enhanced and modded Jungle gear : 13100%
The aspect that is not tested yet is how the new gear performs fully enhanced and modded.
A fully modded and enhanced level 35, Full Divine Jungle gear reduce training speed with 13100% reduction on troop training time and 9300% on traps.
This means that a fully enhanced Divine Jungle Gear is still more effective than a default Divine Drill Sergeant gear.
Today Mobile Strike launched a new Tier of Troops called Divine Troops.
The troop Tier comes very fast after the Tier 8 Infinity Troops.
The new Tier fits quite well into the statistics of the troops and the overall army composition. Each Tier gives in the range of 20-25% power gain. The first Tiers not included.
The table below shows the battle statistics of the new Divine Troop T9 vs the existing Tiers.
Based on the statistics in the table above, we can also see how a relative low volumes of a high Tier attack deployment can do massive hurt to a defending base.
If 1 – Tier 9 soldier, can take down over 330 Tier 1, the possibility of sending a troop of up to 7B troop Tier 9 with full attack boost could probably easily take out MT levels of low quality Troop compositions like T1 and T2.
It’s no doubt Mobile Strike is increasing the stats on multiple fronts before the big Kill Event.
Today Mobile Strike launched the new Divine Deathtrap gear. The gear is an upgrade of the Judgement gear if we look at the stats on the elements it’s covering, meaning it’s defensive in nature with focus on health, defense and shielding of the different war elements.
On the other hand in gives a significant boost of the Troop Attack, with numbers in the KT range.
The table below is a short comparison of the new gear vs the two other most relevant gears out there.
The enhancements will still be following the juggernaut/ judgement enhancement parts.
It’s a building called Troop Academy. This building let you promote soldiers to a higher Tier.
The process works by first choosing the soldier type you want to promote, then you choose the soldier type you want the soldier to be promoted to.
The question is – is it cheaper to promote a soldier or is it better to dismiss him and train a new one?
The answer is very clear. It’s cheaper to dismiss a soldier of a lower Tier and train a new soldier of a higher Tier rather than promote him.
The table shows a Tier 5 promoted to T6 Immortal vs. training a new Immortal
As we can see the cost of training a new soldier is almost 50% cheaper.
So the advice is – Dismiss soldiers and train new ones.