Insignia’s for war
The Insignia seems to be getting more and more powerful and complex, and it’s clear that MS has some plans for extending their use. The first indication was the new preset option for quickly changing Insignia’s during battle shown under.
It is now possible to go from being “an attacking base” with full Attack Insignia’s and Divine Warlord gear, to go into full defense mode with full defense Insignia’s and Divine Judgement gear. This will certainly impact the way players will fight.
Below is a comparison between Divine, Exhalted and Supreme. MobileStrike has usually Divine as the best, when it comes to versions of items they are using.
Attack Insignia’s has always good bonuses on the Attack, but as we all know there are variations within the attacks due to both type of troops in context of normal,advanced and mercenaries, but also in the form of infantry, tactical and armored vehicles.
The different tables below show a small portion of how the bonuses are spread across troop types and attack types.
The table above spread the bonuses evenly across troop types. The table below is more specific, and gives the bonus to the amor piercing capability of the troops.
Non Battle Insignia’s
There are other Insignia’s that have different attributes, and which is a very good added bonuses for internal Base logistics.
One example is the Reseach Insigna, shown below